Mac apps are sandboxed by default, which quarantines their data into their own container and protects the rest of your system. The type is String (which should be the default) and the value is the public key you just copied: Click the + blob that appears beside the last entry when you mouse over it, and type in the key name: SUPublicEDKey To insert the key into your app, go back to Xcode and select the project and target. Copy the public key for use in the next section. This generates the keys, saves them to your keychain and displays the public key. Drag in the Sparkle folder with the uppercase S. Open your preferred Terminal app and type cd followed by a space. Press Command-3 to show the folder in Columns mode and then click the artifacts folder that’s one level above the Sparkle folder.įrom there, navigate through sparkle to Sparkle where you’ll see a bin folder: If you don’t already have a key pair, you’ll use one of Sparkle’s tools to create it.īack in Xcode, right-click on Sparkle in the project navigator and select Show in Finder which opens a folder buried deep in your Library. Select and copy the public key, then jump to Installing the Public Key. If you don’t find anything, skip ahead to the next section to create a new one.ĭouble-click the key to show its details which conveniently includes the public key in the comments. Search for sparkle and if you have a key, you’ll see it listed. To check if you already have a key, open the Keychain Access app from Applications/Utilities. You need to create a private and public key pair for security reasons, but you can then use the same keys for all of your apps (I think). The next step depends on whether you’ve used Sparkle before. Click Add Package again to attach it to your project. Xcode will download the package and then show another dialog with the Sparkle library checked. Enter this URL into the search field and when the package appears, click Add Package. Click on the project itself in the next sidebar and then choose Package Dependencies from the tabs across the top.Ĭlick the + at the bottom of the list to add a new package. Open your app in Xcode and select the project at the top of the project navigator. This guide deals with those requirements only. Install framework using Swift Package Manager.For this app, I have the following requirements: The Sparkle documentation is excellent and contains everything you need to know, but they allow for a wide range of use cases and configurations, which makes it difficult to follow at times. But setting it up isn’t totally straight-forward, at least I didn’t find it so, which I why I’m using this post to document the process. It’s very popular and I’m sure you will have seen it used, even if you didn’t recognise it. Sparkle is an open-source update framework for macOS. If you’re distributing your apps externally, you need an alternative method. When (or if) an update passes the app review process, Apple does the rest, propagating updates through the App Store app. One of the great conveniences of App Store distribution is the update handling. So here, as promised, is the article about implementing Sparkle. At the time, I mentioned that I had set it up to install updates using Sparkle but there was too much detail to include in the initial post. Last month, I posted about writing my new todo app called To-Day: why I wrote it and how I wrote it.
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